Changelog
Mezarpoly is continuously improved. The latest features and changes are listed here by date.
Last updated: 14 November 2026
v2.6.7 · 15 November 2026
- The Daily reward and Daily quests boxes on the home page can be collapsed with the arrow in their header, and stay that way. A reward waiting to be claimed still shows when collapsed.
v2.6.6 · 14 November 2026
- The home page shows the three latest blog posts.
- The Mezar Café Chest window now opens in the middle of the screen (on computers it opened at the left edge).
- If an invite link can't be copied (some in-app browsers), the link is shown on screen; before, it said «Copied» even though nothing was copied.
- Pool's English name is now Mezar Pool.
v2.6.4 · 14 November 2026
- On phones, when you step out to check a notification or WhatsApp and come back, the connection refreshes right away: the table no longer looks frozen and the game carries on from where it is.
v2.6.2 · 13 November 2026
- New: Streamer mode (Settings › General). While you stream, your room code, invite link, email address and the content of private messages stay off screen; the eye button shows the code for 5 seconds, and «Copy code» still lets you send it to friends. New rooms start private, and a «Live» badge in the top bar shows the mode is on.
v2.6.1 · 12 November 2026
- Your room settings are remembered: for each game, the turn time, rules, money and table settings you last chose come back in your next room, and switching games in the lobby brings that game's last settings. Private room and lock always start off.
- If you're logged in, your volume, music, game sounds, colour-blind mode, reduced motion and room settings are saved to your account, so you play with the same settings on your phone and your computer.
- Pool aiming lines are shorter: the object ball and cue ball directions are now just a short hint, no longer showing the ball all the way to the pocket. Working out the angle is up to you.
- In pool you can grab the cue anywhere and pull it back, including the part that sticks out past the table. The cursor turns into a hand over the cue; pull back and release to shoot.
- Daily quests now progress in short games too: finishing a game that took under 3 minutes (a quick Bluff or Hortlak round, say) now counts toward «Finish 1 game».
- In team rooms, the mastery tag on player cards was cut off by the team buttons; the level («Lv 9») now always shows, and the mastery name is written only when there is room.
v2.6.0 · 12 November 2026
- New game: Mezar Pool! 8-ball for two, or doubles (2v2). On phones, slide your finger on the table to aim, then pull the cue back and release; on computers, drag on the table to aim. Ghost ball and direction lines, spin (follow, draw, side), a fine-aim wheel and bots at three levels. Pockets are real table size, and fouls are spelled out in the middle of the table.
- New in the shop: pool cues (Midnight Blue, Bone, Ice; glowing Flame, Ghost and Neon). Your table themes work in pool too.
- In Mezarpoly, a bankrupt player's property no longer goes to the creditor: houses are removed and the property goes up for auction one by one, with the money going to the creditor first. The room owner can also choose «Back to the bank» or the classic «To the creditor» (Rules › Bankrupt player's property).
- If you disconnect: after 30 seconds a bot plays for you, and you take back control when you return; if you're not back within 2 minutes you leave the game (it used to be 30 seconds).
- «One more round»: at a two-player table, a new round only starts when both of you agree; your opponent is no longer replaced by a bot.
- Share window: copy the result image (paste it straight into a chat on a computer), send it on WhatsApp, download it or copy the link. In the lobby, «Share» next to «Copy code» invites a friend on WhatsApp.
- New home page music: Mezar Café's own track «Corner Table Rituals». It's quiet by default (25%); change it in Settings › Music volume.
- Fixed the same notification showing up twice in the notification box.
- In the app added to your home screen, buttons and cards no longer hide under the notch when the phone is turned sideways.
- The game picker now lines up eight games in two rows of four.
v2.5.1 · 11 November 2026
- Share your result: when a card game ends, «Share» makes a result image with the winner and the top three; on phones it goes straight to apps like WhatsApp or Instagram, on computers the image downloads and the game link is copied.
v2.5.0 · 11 November 2026
- Daily quests: three new quests on the home page every day (play, win, pull off something in a specific game); earn Mezar Coins as you complete them.
- Kıraathane Chest: finish the day's three quests to earn a chest with coins or a cosmetic inside. Chests are never sold and can't be opened with coins.
- Rematch: when a game ends, vote «Rematch» and the table starts a new game right away with the same settings. The host can send everyone back to the lobby instead.
- Extra time is now put to the table: when you ask for more time, the other players vote within 6 seconds; it's granted unless the majority says no.
- Live achievements: achievements like catching a bluff, a Pişti or a Ghost chain now pop up the moment you earn them, not after the game.
- Emote wheel: tap the smiley button in a game and pick one of seven reactions (☕ 😂 😭 😎 🔥 👏 🪦); everyone at the table sees it above your avatar. Its sound can be turned off in Settings.
- Partner Pishti: pick «Partners (2v2)» in a 4-player Pishti room; players sitting opposite each other are partners and your cards, points and pishtis add up for the team.
- On phones the Mezarpoly board now stays in place: scrolling down to check your properties or the chat no longer hides it.
- Bigger board on tablets: in landscape the Mezarpoly board takes up more than half the screen and buttons are comfortably sized for fingers.
- Game mastery: a separate mastery level (Lv 1–20) and rank name in every game (e.g. in Pishti: Card Enthusiast → Jack Juggler → Coffeehouse Legend). Level up for +25 Mezar Coins; your mastery shows on your seat in the lobby, and all of them plus your coffeehouse prestige on your profile.
- Simpler room settings: Game, Table, Time, Money, Rules and Room start collapsed with the chosen setting next to each; just tap the one you want to change. The lobby no longer scrolls on and on on phones.
- New in the Shop: Green Felt, Burgundy Velvet and Dark Marble tables, and numbered dice. Your stamp now also slams «PISHTI!» onto the table when you make a pishti.
- Report in chat: tap the flag next to a bad message twice to report it to the moderators.
- The home page no longer jumps down while loading; on phones «Log out» now shows its label in the menu and every menu link has an icon; profile tabs and inventory categories are evenly laid out. Short addresses like mezarpoly.fun/pisti open the game page.
- Hortlak add-on packs and Mezarpoly decks now show up in your inventory; peek inside with «View cards».
v2.4.11 · 11 November 2026
- Bluff in «Up or down» mode got stuck when the last player to play left the game; now the next player starts a new hand.
- If someone is not ready or leaves after the host presses Start, the table no longer freezes and the lobby refreshes right away.
- After a server update, Mezar Coins earned in ongoing games are based on the game's real length (they used to restart from zero).
- While reconnecting or taking the game back from another tab, the same tab no longer mistakenly thinks the game is open in another tab.
v2.4.10 · 10 November 2026
- The Shop is now open to guests too: browse and preview all characters, maps, dice and effects before creating an account.
- Invite reward notification: when a friend who joined with your invite finishes their first game, both of you get a message in your notification box.
v2.4.6 · 9 November 2026
- The Updates page wouldn't open on iPhone ("a problem repeatedly occurred"); it now shows the latest 20 versions, and older ones open with "Older versions".
v2.4.5 · 9 November 2026
- On iPhone, when Mezar Café was added to the home screen, the close button of Settings sat under the clock bar; now it's visible.
v2.4.4 · 9 November 2026
- On iPhone, when Mezar Café was added to the home screen, the top banner, the menu and the leave-game buttons sat under the clock bar; now they're all visible and tappable.
v2.4.3 · 8 November 2026
- Private tables set up among friends now show on the Community page too; they stay private, so joining or watching is invite-only.
- The home page is simpler: the open rooms list now lives only on the Community page.
v2.4.1 · 8 November 2026
- On phones, the Sea Battle card on the home page is now the same size as the other game cards, centred.
v2.4.0 · 8 November 2026
- New game: Sea Battle! Place your fleet in secret, take turns firing and sink the enemy fleet first. Play a friend through one room code or a bot right away with «With bots»; Quick 8×8, Classic 10×10 and Large 12×12 seas. The sea being fired at is shown big and the switch between seas glides smoothly. Four new achievements: Admiral, Sharpshooter, Last Ship Standing and Sea Wolf.
- Inventory is here: items you own no longer crowd the shop; they sit in the Inventory on your profile, sorted by category. Equip and unequip them there and pick your character; on other players' profiles you see their collection.
- In the shop, «All (for gifts)» also shows what you own so you can gift it to a friend. Collect everything on a shelf and a little surprise awaits.
- «Send gift» on a friend's profile: the shop opens for them and lists only items they don't have yet.
- No more accidental purchases: the first tap on «Buy» turns the button green with «Sure?», the second tap buys.
v2.3.2 · 8 November 2026
- The site's Turkish name is now Mezar Café too: page titles, the share card and link previews are refreshed.
v2.3.1 · 8 November 2026
- Your last chosen character is remembered now: even after a refresh you sit at the next table with the same character.
v2.3.0 · 7 November 2026
- Mezar Café is now ad-free for life: ads, the ad-blocker notice and the advertising cookie option are gone. Anyone who bought the Ad-free perk got their 400 Mezar Coin back.
- A news strip now runs along the top of the site: this week's free pack, the evening table, Discord and news rotate there, and the home page is lighter.
- Settings redesigned: sections on the left on a computer, full-screen tabs on a phone; changes apply instantly.
- Master volume: turn all sounds down or off from the main menu or Settings.
- The +15 s extra time button works now (Mezarpoly and card games).
- Tapping Join on an invite while you're in a lobby now takes you straight to that table.
- In autopilot, the bot no longer sends trades for you to players you've blocked or when you've closed trades.
- The top menu is centred; tap your name in the top right for your profile.
- New jail notice; frame and name-colour shimmers now loop smoothly, and top titles have a gold shimmer.
- On phones, chat and game history scroll inside their box instead of stretching the page.
- Shop › Perks shows the free-for-everyone Ad-free for life and Big rooms cards; the checkout page has a thank-you note.
v2.2.2 · 7 November 2026
- In the shop, tapping a pack before ticking the two boxes now scrolls you to them and highlights the missing one; before, the button seemed to do nothing.
v2.2.1 · 7 November 2026
- The leaderboard is new: a podium for the top 3, your own place at the top with how many points you need to catch the player above, plus «This week» and per-game (Mezarpoly, Bluff, Pishti…) tables. Those two tables fill up with matches from today on.
- When the host starts a game, everyone at the table sees a 3-2-1 countdown; if someone leaves during it, the game doesn't start.
- A soft tick plays in the last 5 seconds of your turn.
- Your chosen character now comes with you to «Play now» and the evening table too (before, only when you opened a room).
- 10 new achievements for Grave Pishti, Black Cat and Ludo (e.g. «Jack on Jack», «Clean Paws», «Back Home!») and «Café Fixture» for playing all six games. Achievements on your profile are now grouped by game type.
- No untranslated text is left in the English interface.
v2.2.0 · 7 November 2026
- New profile: an identity card at the top (level ring, title, what they're doing now), 4 key numbers (matches, win rate, rank, time at the table) and a record for all six games: matches and wins in each. On your own profile you also see your next achievement and the XP left to the next level.
- Match history now shows the game, how many played and how long; you can filter it by game. Profile settings (look, account, privacy, orders) are on their own page behind ⚙ Edit; share your profile link with one tap.
- The Friends page is new: incoming requests on top, online friends with their tables (Join table / Watch / Invite), offline friends with last seen; your invite link is here too.
- The Community page is now «Café Square»: who's online, the evening table, one-tap games, open tables, regulars of the week and latest winners. Players with a private profile don't appear in the lists.
v2.1.14 · 7 November 2026
- On phones in Mezarpoly, a player's title now shows: at the top of the property list that opens when you tap the player (there's no room on the row on narrow screens).
v2.1.13 · 7 November 2026
- Titles, frames and name colours you equip in the shop now show in the lobby right away, for everyone at the table (before, they only changed when the game started).
- On phones the lobby map list, the profile showcase picker and the in-game trade history no longer scroll inside their own box; the page scrolls as one.
v2.1.12 · 7 November 2026
- In the shop, items you own now show a button-sized «Owned» label with a check mark instead of plain text; it lines up next to the gift button too.
v2.1.11 · 7 November 2026
- A «Free this week» strip on the home page: this week's free pack or map, how many days are left and a «Try it» button that opens a room with it; a «This week» badge on that game's card and a one-time notice when a new week starts.
- Play with friends: on the Friends page, «Join table» next to a friend in a lobby and «Watch» next to one in a game; in the lobby you can invite online friends with one tap («Invite»), and they get a «Join» card.
- Room invite links on Discord and WhatsApp now show who invited you, which game it is, how many are seated and the game's picture.
- The unread count on the notification bell shows again; the same friend request is no longer notified twice.
v2.1.10 · 7 November 2026
- Shorter home page on phones: games in two columns, each card with «With bots» and «Create room»; all six games almost fit on one screen.
- In Black Cat on phones, the cards laid out in the middle on your turn no longer cover the players on the sides; «YOUR TURN · draw a card» stays on one line on narrow screens.
- Card games now show the game's name in the top left (BLUFF, PISHTI…) instead of «MEZARPOLY» everywhere.
- In the shop the Mezar Coin icon on the buy button is clearer and lines up with the price; on phones the Discord card's button and the profile icon in the top bar are centred.
v2.1.9 · 6 November 2026
- The daily reward is now at the top of the home page: if you haven't claimed it, it opens by itself on your first visit of the day (a sheet sliding up on phones) and takes one tap; once claimed it shrinks to one line showing your streak and the time to the next reward.
- On phones, after your first game, an «Add to home screen» strip: one tap to install on Android, a two-step guide on iPhone. Opened from the home screen, the game runs full screen.
- In the English interface the name change window, notifications and the extra time hint are now in English.
v2.1.8 · 6 November 2026
- A player who closes the page or loses connection mid-game now gets 30 seconds; if they come back they carry on, otherwise they leave the game. A bot no longer plays for them.
- A player arriving through an invite link after the game started, before the first roll, couldn't take a seat; fixed.
- On tablets and narrow windows the top menu icons no longer overlap the notification and coin buttons.
- In the shop, the card of an item you equipped now shows «Equipped» and the gift button in full.
- On phones the jail box has a new layout: «Roll» full width, «Bail» and «Card» side by side below; text and the timer button no longer spill out on small screens.
- On the Istanbul and themed maps the trade warning names the set correctly (e.g. «Sultanbeyli + Esenyurt»).
- Moderation, gift code and extra time messages now show in English in the English interface.
v2.1.7 · 5 November 2026
- Added Facebook login and registration; Facebook accounts can also be linked to an existing profile in settings.
- Refreshed desktop and tablet top navigation bar with clean icons and responsive collapse on narrow viewports.
- Fixed property set names and flag aspect ratios in trade and auction modals; improved shop equipped button alignments.
- Fixed mobile jail banner layout to eliminate dock height jumps; added real-time community guideline feedback for guest names.
v2.1.6 · 4 November 2026
- Gift and promo code redemption in the shop: event and community promo codes can now be redeemed for free Mezar Coins directly.
v2.1.5 · 3 November 2026
- The community Discord is now fully bilingual (Turkish & English): the home announcement card, top navbar, and mobile menu shortcuts are now available in the Turkish UI as well.
- The Discord ⭐ Supporter role and community links in the Supporter Pack are now shown across both languages.
v2.1.4 · 3 November 2026
- Added a cash balance indicator in Mezarpoly showing remaining funds when buying property (toggleable in Settings), with clear floating cash animations on purchases, building and mortgages.
- In Ludo, a player with all pawns in base who cannot roll a 6 for 4 turns now gets bad-luck protection (a guaranteed 6 on the 5th turn), hovering a playable pawn highlights the destination square, and bot thinking speed is smoother.
- Added an extra-time button (+15 s, twice per game) on your turn across Mezarpoly and all table games (Pishti, Bluff, Hortlak, Black Cat, Ludo).
- Notifications now open in a compact menu right below the bell icon.
v2.1.3 · 3 November 2026
- Added Notifications drawer for incoming gifts and announcements with unread count.
- Added audio chime when a new player joins the lobby/room, toggleable in Settings.
- Introduced advanced profanity, sacred and child protection name filters with mandatory rename workflow for existing accounts.
- Introduced Moderator role and permissions; cleaned up admin panel scrolling and store action button layouts.
- Optimised mobile board viewport fitting and split layout; fixed auction flag stretching, pawn choice persistence, and trade set name display.
v2.1.2 · 2 November 2026
- When watching a table on a phone, the «… took cards» label in Pishti and the turn box in Black Cat were hidden under the bottom player; they now show below the table. On a landscape phone they sit to the right of the table and the «Spectating» bar is in the bottom-right corner (it no longer covers the table); the «… is thinking» line at the bottom is no longer hidden under the bar.
v2.1.1 · 2 November 2026
- The Black Cat table has a new look and the flow is clear at a glance: the cards you'll draw from sit in front of their owner, the turn box in the middle says who is drawing («Gravekeeper is drawing · Smart Bot → Gravekeeper»), and a flowing arrow shows where the card goes.
- On your turn the other player's cards come out from in front of them and line up in front of you, big and easy to tap. When someone draws from you, a short note appears above your hand instead of a full-screen window, and each round shows who draws first.
- Black Cat and Pishti now deal classic playing cards at the start (Hortlak cards were showing by mistake).
v2.1 · 2 November 2026
- Ranked has been removed: no Ranked tab, matchmaking queue, league rating or tiers. The leaderboard is now just the points table (win 3, finished game 1). To find opponents use «Play now»: players looking for the same game sit at the same table, bots fill in if nobody comes.
- Fixed the gift trade rule in a blog post: one-sided gift trades are blocked when the host has turned on the gift guard.
v2.0.2 · 1 November 2026
- On iPhone the card table (Ludo included) now fits the screen: the player box and the «Roll» button at the bottom no longer hide under the browser's bottom bar.
v2.0.1 · 1 November 2026
- In Ludo, pawns no longer jump to their target but walk square by square, so you can follow whose pawn goes where; a captured pawn goes home when the capturing one arrives.
- Black Cat is easier to follow: bots take their time picking a card, you see the hand hovering over the fan in the middle; the chosen card lifts first, then flies to the player who drew it. A card drawn from you glows in your hand, and the middle shows the last draw (who drew from whom, whether they discarded a pair or kept it).
v2.0 · 1 November 2026
- Mezarpoly 2.0: three new games have arrived at the café, six in total. All free; play with friends by room code, with other players through «Play now», or against bots.
- Grave Pishti: Turkey's classic card game, 2–4 players. Capture the pile with a matching card or a Jack, capture a one-card pile with a match for a pishti; first to the target score wins.
- Black Cat: the classic Old Maid, 2–8 players. Played with 49 cards: three kings are removed and the last king is the Black Cat. Discard your pairs and draw from the player on your left; the card you draw is shown to you first. Don't get stuck with the Black Cat!
- Ludo: 2–4 players. Roll a 6 to bring a pawn out, capture rivals to send them back, and be first to bring all four pawns home. Your Mezarpoly character and dice come along.
- Mezarpoly is nearing 100 players: whoever creates the 100th account gets «The Hundredth», a character made just for them that will never be sold (its glasses read «100!»). They'll find out with a «You're the 100th player!» window. The first 100 accounts also get the «Supporter» title as a thank-you.
- Room settings have a new look: grouped under Table, Time, Rules and Room, in the game's colour; a short line tells you what the chosen game is about, and bot difficulty is explained.
- Supporter Pack in the shop: 250 Mezar Coin and the «Friend of the Café» title, only available in this pack, plus the ⭐ Supporter role on our Discord if you link your account (priced in your country's currency). Enjoying Mezarpoly? This is how you back new games.
- New games have a «New» badge on the home screen; on phones all six games sit in two rows.
- Coming in through an invite link, the «Create an account» box is now big and clear: sign up with Google, Discord or email in one tap to keep your progress.
- mezarpoly.fun/en now opens the game itself, in English.
- If the robot check in the login and sign-up window can't finish (e.g. a privacy extension blocks it), it now tells you what happened and what you can do.
v1.140 · 1 November 2026
- When you buy something in the shop, a celebration window now shows up: you see the item and can equip it in one tap with «Equip now» or keep shopping.
- Game buttons are now consistent: buttons like «Pass» and «Draw» have the same raised edge as the others, so buttons side by side are the same height. Dimmed (currently unavailable) buttons keep their edge too.
- In the lobby, the «Start game» button is in each game's colour; on phones the warning at the bottom no longer covers the settings.
- In card games, speech bubbles of players at the edge of the table no longer spill off the screen.
v1.138 · 1 November 2026
- On phones, the game picker on the home screen now shows the three games coming with 2.0 as «Soon»: Grave Pishti, Black Cat (our take on Old Maid) and Ludo. Tapping one tells you it's coming soon.
- Tap a game in the picker (or hover over a game card on desktop) and a small bubble tells you what it's about; e.g. Grave Pishti is «Turkey's classic card game».
v1.137 · 31 October 2026
- Bots now haggle like people in trades: they don't turn your offer down instantly but think for a few seconds (longer for bigger offers). If they don't like it, they usually make a counter-offer asking for the difference instead of a flat «no»; hard bots haggle more often, easy bots less.
- In Bluff, Hortlak and the other card games, bots think on their turn: moves no longer rain down one after another, and the table flows like it does with real players. Calling a bluff and catching someone who didn't say «Hortlak!» are as quick as before.
v1.135 · 31 October 2026
- Private message windows: the chat button next to each player in the player list opens a Messenger-style conversation. On desktop up to three windows sit side by side at the bottom right; on phones one window opens from the bottom, and messages to a closed conversation wait in a bubble with an unread count. The «To» picker in the main chat is gone.
- Gifts to friends: with the gift button next to each item in the shop you can buy an item for a friend with your own Mezar Coin, and they see a gift window. Friends only, at most 3 gifts a day; your account must be at least 3 days old with a verified email.
- In Bluff, 2 decks are picked automatically when 6 or more players are at the table; the host can change it.
- Privacy policy updated (Version 8): private messages and gifts to friends.
v1.134 · 31 October 2026
- If you arrive through an invite link, the invite card now lets you join by creating an account with Google, Discord or email. Joining as a guest is still a single tap.
- If you finish a match as a guest and create an account in the same browser within 24 hours, that match's Mezar Coin is added to your account.
- Gift window: when someone gifts you an item, a window shows who it's from, what the item looks like and any note. You can equip items such as dice or titles from there with one tap.
- Reporting players: with «Report» on a player's profile, or the new «Report» type in the feedback window, you can tell us about harassment, insults, an inappropriate name or picture, cheating or copyright infringement. We read every report.
- Creating an account (including the first sign-in with Google or Discord) now asks you to confirm that you're over 16. Nothing changes for playing as a guest.
- The shop now states clearly that every purchase is one-time (no subscription or recurring charge). The terms of use, terms of sale and privacy policy were updated (Version 7).
- The end-of-game time-lapse GIF is now ready to share in any language: its labels are in English (ROUND, NET WORTH, WINNER) and the site address (mezarpoly.fun) sits in the middle.
- Dice previews fixed: in the shop, on profiles and in the gift window dice now show a real five face; pips no longer spill out of small dice, the star dice no longer show struck-through stars, and the pixel dice has square pips.
v1.133.1 · 30 October 2026
- In the Mezarpoly chat, the «To» list for picking who gets your private message was cut off at the edge of the chat box and never showed up; it opens properly now. The same fix applies to the other drop-down lists on the site.
- Messages typed quickly one after another (private or public) could get lost; they're now sent in order. If your connection drops for a moment, what you type is sent once you're back. When a private message arrives, a short notice appears on screen.
- If the player you were messaging privately has left the game, your message no longer goes to everyone; you get a warning and your text stays in the box.
v1.133 · 30 October 2026
- «Play now» now matches you with players looking for the same game: if someone else is searching at the same moment you share a table, and if nobody comes, bots take the empty seats within a few seconds. Don't want to wait? «Start now with bots».
- Evening table: every evening at 21:00 (Turkey time) everyone who takes a seat meets in the same Mezarpoly game. The table opens an hour early; the home page shows how many are seated and the time left.
- The home page shows how many people are online and in a game right now, and how many are waiting for the game you picked.
v1.132 · 27 October 2026
- Preview a trade on the board: press «Preview on the board» in the trade window and it steps aside; the properties you would get light up green, the ones you would give red, and the rest of a set the trade completes gold. Tap a square to see its rent table and «Back to trade» returns you to the offer. This replaces the eye icon in the top-right corner.
- On phones the incoming trade offer pushed «Decline» and «Accept» off the screen; the buttons now sit in two rows and all of them are visible. The arrow between the two sides no longer overlaps the title.
- The close button (×) has a new look and always sits in the window's own corner (on desktop the shop preview put it in the corner of the screen). Trades, trade settings and the pick and rules windows in the card games have one too, and Esc closes them.
- In the Hortlak packs the corner label of the «10» and «+10» cards ran off the edge of the card; fixed. The big 10 on the «Again» card is now centred on the tombstone, and a pack preview with a single card shows it in the middle.
v1.131 · 26 October 2026
- Five expansion packs for Hortlak in the shop: Merciless (the 168-card harsh-penalty version: coloured +4, +6, +10, Skip Everyone, Bury All, Colour Roulette, out at 25 cards), Brutal (the most extreme: Sudden Death, Final Attack, Reverse +8, Again and a one-use Mercy coin), Jokers Only, Coffin Attack and Grave Wheel. A pack works for everyone in rooms its owner creates.
- Free house rules for Hortlak: 7-0 (swap hands on a 7, everyone passes their hand on a 0), Jump in (play the exact same card as the top card without waiting for your turn) and Draw to match.
- New Bluff variants: Sequential ranks (one rank higher with every play) and Up or down (the same rank as the last play, one higher or one lower). Jokers can be added to the deck too: they stand in for any rank.
- Free this week: every Monday a map or expansion pack becomes free for everyone for a week. Cosmetics (characters, dice, titles, effects, tables…) are never part of the rotation; anything you buy stays yours for good.
- Mezar Coin rewards now scale with game length: a long game of Mezarpoly earns about as much as several short card games played in the same time. Daily cap 200 coins. If there are no other real players in the room, rewards are halved; the lobby warns you.
- When Mezarpoly reaches 100 players, the first 100 will get the «Supporter» title and the 100th player a character made just for them.
- Pack and variant choices in the lobby now use card tiles; Mezarpoly's Luck packs have new artwork. In a pack preview, tap a card (or hover over it) to see what it does.
- Card artwork polished: card-back patterns stay inside the frame and the new card icons are readable on small screens.
v1.130 · 26 October 2026
- Bluff bots are sharper: they get suspicious of a player who never passes even though they're unlikely to hold the rank, and they call BLUFF! more often. Before, someone who lied every single time could win nearly every bot game; the bots still lie as much as they used to.
v1.129 · 26 October 2026
- Three new guides on the blog: "Hortlak strategy" (when to play a wild card, when to use a +2; 78,000 simulated games), "Houses or hotels?" (how many turns each building takes to pay for itself) and "Which play style wins a property game?" (trading, building, cash, Jail; a 126,000-game test).
- The building tip in the strategy guide was corrected: the second and third houses, not the first, are what really raise the rent.
v1.128 · 26 October 2026
- If you lost, your own result is at the top of the end screen: "You finished 4th · ₺1320" (in card games, how many cards you had left).
- The end screen shows the XP you earned and your level bar; levelling up gets celebrated.
- End screen buttons are the same in both games: "One more round" and "Main menu". The button that plays the match recap is now called "Watch recap".
- If you played as a guest, the end screen shows how many Mezar Coins you would have earned from this match with an account, and you can sign up with one tap.
- Fixed appearing in two rooms at once from two tabs of the same browser: joining a new room frees your lobby seat in the other tab, and you can't join another room while a game of yours is in progress.
v1.127.4 · 26 October 2026
- In Mezarpoly on phones, the info at the top bar is no longer cut off: the pool shows with a coin icon, the spectator count only appears when someone is watching, and if it all doesn't fit the chip row scrolls sideways.
v1.127.3 · 25 October 2026
- On desktop, the buttons at the top right of the Bluff and Hortlak table (Rules, Settings, Sound, Chat, Leave) are visible again; since v1.127 only "?" was showing.
v1.127 · 24 October 2026
- New phone game screen: the top bar now has just the Mezarpoly logo (tap for the main menu), chat and a ⋯ menu (Rules, Settings, Sound, Leave game). The crowded row of icons is gone.
- In Bluff and Hortlak on phones the player bar is simpler: your name and timer are fully visible, buttons are the same size and in a natural order (pick the rank → play → your hand). Cards are bigger on tall phones.
- In Bluff, if the cards you picked don't match the rank you call, the play button turns red and says "Bluff · …". The claim and the BLUFF! button sit centred under the table.
- In Mezarpoly on phones the top bar is one row (turn, time, pool), players are compact two-column cards, and Trade/Quick sell/Bankrupt are within reach without scrolling.
- The speech bubble of the player at the top edge of the table no longer hides under the top bar.
v1.126 · 24 October 2026
- If someone tries to sign up again with an email that already has an account, the owner gets a "you already have an account" email with a log-in / reset link.
v1.125 · 24 October 2026
- On phones, who claimed what in Bluff (the claim box and the "Called" plaque) no longer hides behind your player card on short screens; the table always leaves room for them below.
v1.124 · 24 October 2026
- A Mezarpoly admin who joins a room now shows a "🛡️ Admin" badge next to their name, and admins can't be kicked. Messages an admin writes in chat arrive with a gold "Admin" label.
v1.123 · 24 October 2026
- Privacy policy updated (version 6): the country Cloudflare derives from your IP address (country only, not city or location) is stored on your account as the country you last connected from and on your sessions for security, and in the aggregate visit counter.
v1.121 · 24 October 2026
- On phones the home page now has a game picker at the top: Mezarpoly, Bluff and Hortlak are on the first screen, and "Play now" opens the game you picked.
- If something goes wrong when signing in with Google or Discord, the sign-in window opens with the error so trying again is one tap. If you were already signed in, the back button no longer shows a false error.
v1.120 · 24 October 2026
- Picking cards in Bluff and Hortlak on phones is much easier: your hand is spread wider and the part of each card you tap is finger-sized (the hand adds a row when needed).
- In Bluff, tap a card twice quickly (double-click on a computer) to select every card of that rank in your hand at once.
- On phones the "Say what you played" buttons are bigger and the cards you select no longer cover them. A card you tap to deselect no longer stays raised, and the icons above the table are easier to hit.
v1.119 · 24 October 2026
- New Contact page (at the bottom of the site and the home page): support@mezarpoly.fun for help, feedback@mezarpoly.fun for thanks, ideas and feedback, hello@mezarpoly.fun for partnerships and press.
v1.118 · 24 October 2026
- Important announcements and messages meant just for you now show once in a small window when you open the game. They never interrupt a match, and once you press "OK" they don't come back.
v1.116.2 · 24 October 2026
- English support address: support@mezarpoly.fun (for partnerships and press: hello@mezarpoly.fun). The Turkish support address destek@mezarpoly.fun stays the same.
v1.116.1 · 24 October 2026
- In Mezarpoly the spectator count no longer overlaps the logo; it now sits next to the turn and the Vacation pool as "3 watching" ("Spectating" while you watch).
v1.116 · 24 October 2026
- You can now link your Discord account to your Mezarpoly account from your profile (Profile › Account › "Link Discord").
- Mezarpoly's English Discord server has been rebuilt; join it from the bottom of the home page in the English interface or from the English pages. Players who link their Discord get the 🎲 Player role there, and anyone who buys Mezar Coins (the smallest pack included) gets the ⭐ Supporter role automatically.
v1.115 · 23 October 2026
- On phones the game cards on the home page (Mezarpoly, Bluff, Hortlak) have a new layout: picture, name and description on top, with big "With bots" and "Create room" buttons side by side below. The Bluff and Hortlak card pictures no longer cover the name and description, the name no longer runs under the buttons when the phone's text size is enlarged, and on the narrowest phones the buttons no longer spill off the screen.
- Mezarpoly board on phones: when the turn card grew for the "Buy / Auction" decision, the event box under it covered the prices and names of the bottom row of tiles; the event line is now hidden during the decision (it stays in the Game log tab). On a phone held sideways the event box covered the whole bottom row with several long lines; now, like on an upright phone, only the newest event is shown in small text, at most two lines.
- On a phone held sideways, the trade, auction and game-over windows could sit under the player list and buttons on the right, and the bottom of long windows spilled out of the card; now the window is on top of everything and scrolls when it is long. On the Bluff table on a phone held sideways, the end of the "Called" plaque was hidden under the cards on the pile; the plaque and the pile are smaller there.
- On narrow screens (phone held sideways, small laptops) the top menu that scrolls sideways no longer shows half a tab at its edges; the edges fade out softly.
v1.114 · 22 October 2026
- Mezarpoly on phones: the time and pot in the top bar are no longer cut off (two rows on narrow screens). On the small board the corner tile labels (Go, Holiday, Go to jail) no longer overlap, and the turn card, latest event and debt note in the middle of the board no longer cover the bottom row of tiles, in landscape too.
- On phones the chat box is no longer hidden under the floating "Roll" button during a game. On a phone held sideways, windows such as trade and auction are no longer squeezed into the board square; they open full screen like on an upright phone.
- Bluff and Hortlak tables on a phone held sideways: opponents' seats no longer spill into the header or off the edge of the screen, and on small phones the "New round / Called" plaque no longer ends up off screen below the table.
- In the lobby on a phone held sideways, the "Feedback" button no longer sits on top of "Start game". On touch screens the room rule explanations are shown under the option instead of in a bubble that opened on tap (the bubble covered the options below).
- On phones the music button on the home page was hidden behind the bottom tabs; on phones you now turn music on and off from the menu. In Settings, "Effects quality" stacks on narrow screens and its description no longer breaks word by word.
- Footer links and the Community page checkbox are easier to tap; long names in the frame preview are shortened with an ellipsis instead of spilling out. When the top menu scrolls sideways on narrow screens, the open tab is no longer half hidden.
v1.112 · 21 October 2026
- Mezarpoly games now reach a result sooner: property rents grow after round 21 as the game goes on (×1.5 at round 31, ×2 at round 41, at most ×2.5). The early game stays the same, and the losing player no longer limps on for dozens of rounds paying debts. The tile card shows the current rent and multiplier.
- If you can't pay a debt even by selling everything, the game no longer makes you wait 90 seconds: the debt panel shows how much you are short and only the Bankrupt button is left (you get 20 seconds to be saved by a trade). If you have nothing to sell or trade, you go bankrupt straight away.
- A player whose connection freezes or becomes very slow no longer holds up everyone in the room: only their connection is refreshed and their seat is kept.
- Account security: changing your password signs you out on your other devices, and deleting your account needs your password (or a fresh sign-in for accounts without one).
- The site opens faster: files that didn't change are not downloaded again after an update, the shop and map workshop styles load only when you open them, and the screenshots on the info pages are half the size. With data saver on or on 2G nothing is pre-downloaded in the background, and Bluff and Hortlak players never download the 3D dice file.
v1.111.1 · 21 October 2026
- Fixed the short stutter in Bluff and Hortlak when you play a card, when your turn comes and when you pick up the pile (most noticeable on phones): the table is no longer redrawn from scratch each time, and the cards in your hand are no longer rebuilt.
- After you play a card, the rest of your hand now slides together smoothly.
- The card table and the Mezarpoly board use less CPU and battery while you wait.
- The How to play, Maps and info pages are a third smaller and open faster.
v1.111 · 21 October 2026
- New room setting for Bluff: "Passing allowed". Turn it off and the player whose turn it is must play at least one card, bluffing if they don't hold the rank. The pile only clears on a call.
- Hortlak: the HORTLAK! rule now works like the official UNO rule. You say it as you play your second-to-last card; if you don't, others can catch you before the next player moves (2 cards). If you forgot, say it before you're caught and there's no penalty.
- Hortlak: the HORTLAK! and CATCH! buttons now appear right above your hand, in the middle, and only when needed (when it's your turn with two cards left, or when you're down to one card and haven't said it).
- The game cards on the home page now have two buttons: "With bots" starts a game against bots straight away, "Create room" opens a lobby you can invite friends to.
- New rooms are now public by default (they show in the open room list); you can turn on "Private room" in the lobby.
- The glow of glowing name colours (like Neon) is no longer clipped into a square box in the lobby and in the game.
v1.110 · 21 October 2026
- Link preview cards and the game screenshots on the info pages now show the new midnight-blue look.
- If you send friends abroad the mezarpoly.fun/play link, the preview card shows up in English; the link opens the game directly.
v1.109.1 · 21 October 2026
- On the home page, friends' profile pictures in the "Your friends right now" strip showed as broken images; they now load correctly, and friends without a picture show their initial.
v1.109 · 21 October 2026
- New: the Mezarpoly blog (mezarpoly.fun/en/blog/). The first three posts: the most landed-on squares and which sets pay off, from 10,000 bot games played with the game's own rules; 10 ways to win an online property-trading game; and probability tables showing when to call in Bluff. In English and Turkish.
v1.108 · 21 October 2026
- The Bluff and Hortlak table has switched to midnight blue too: the new free Navy table is everyone's table and the default theme. If you love the crimson table, Crimson is still free in the shop; equip it and your area of the table turns crimson.
v1.107 · 21 October 2026
- The site switched to midnight blue: the purple felt like too much, so the background and panels are now a calm navy, and purple only remains in highlights and in Hortlak. Game colours, gold and the green "Play now" button stand out more.
- Mezarpoly boards are midnight blue too: the frame, the squares and the middle of the board match the site. The mist and embers in the middle of Kızıl Klasik are still there.
- New daily reward card: a streak counter showing how many days in a row you've come back, ticks on the days you've claimed, and a big reward box for day 7. After you claim, the card stays and shows tomorrow's reward and how long until it's ready. Miss a day and the streak still starts over from day 1.
- On phones, the browser's top bar now matches the site colour.
v1.106 · 21 October 2026
- New look: Mezar Funfair. The site moved to a purple night sky; every game has its own colour (Mezarpoly coral, Bluff turquoise, Hortlak purple), buttons press down when you tap them, and headings use a new typeface.
- New home page: the characters up front, one big "Play now" button, and every game on its own card with its own "Play" button. Your online friends show up on the home page too.
- Bottom menu on phones: Play, Shop, Leaderboard and Profile are now under your thumb.
- Tabs have their own addresses (mezarpoly.fun/shop, /community, /leaderboard…): you can share the link and use the browser's back button to move between tabs. During a game the back button does not take you out of it.
- The shop opens with the "Every game" section; Mezar Coin is at the end.
- Game screens and the card table use the new look as well; the card table's main button has the game's colour.
- On phones, the shop filter no longer slides over the category menu when you scroll.
v1.105 · 20 October 2026
- New "Your turn" glow option in Settings: if the yellow heartbeat around the edge of the screen bothers your eyes, you can turn it off. You can still tell it is your turn from the turn indicator and the buttons that become active.
v1.104 · 20 October 2026
- The site opens faster: the code and styles downloaded on first load are 38% smaller, and on phones the home page becomes usable sooner. Pages such as the shop, profile and lobby load the first time you open them; the lobby is downloaded in the background while your browser is idle, so you do not wait.
v1.103.1 · 20 October 2026
- The "your turn" glow is easier on the eyes: three heartbeats when your turn starts, then a slow, soft breathing glow; the heartbeat returns in the last 7 seconds. It is also slightly dimmer.
v1.103 · 20 October 2026
- Table themes now cover your own area of the table and everyone at the table sees them; the table itself is Crimson for everyone. The separate "Table zones" section is gone: anyone who bought a zone got its price back in Mezar Coin.
- When it is your turn, a yellow heartbeat glows around the edge of the screen and speeds up as your time runs low. It stays still in reduced-motion and potato mode.
- Every button now feels the same: it lifts slightly on hover and presses in on click; unavailable buttons look dimmed everywhere.
v1.102 · 20 October 2026
- You now know exactly what happens when you leave a game. The Main menu and Leave buttons open a window with two choices: "Look around the main menu" keeps your game and seat waiting, and the green bar at the top takes you back where you left off. "Quit the game" is permanent and the window lists what it means. The browser's grey confirm boxes are gone.
- If you lose connection, the screen says "Your game and your seat are safe" and reconnects by itself; tap "Try again now" if you don't want to wait. Even if you close the page, opening the site takes you back to your game. Works on the Bluff and Hortlak tables too.
- While watching a game, a strip at the top says "You're watching · leaving doesn't affect the game at all". "Stop watching" leaves without questions and takes you back to the page you came from. Fixed the "continue game" bar and bankruptcy warning that wrongly appeared when a spectator went to the main menu; if your connection drops, watching resumes by itself.
- The shop is organised by game: In every game, Mezarpoly, Bluff and Hortlak, Bluff, Hortlak. Each section says which games it works in.
- Characters, frames, titles, name colours, emote packs and victory animations now work in all three games: your name colour, frame and title show on the Bluff and Hortlak tables, and the table chat has an emote bar. Buy once, use it in every game.
- New page: Server status (mezarpoly.fun/en/status). Is the game running right now, how reliable has it been over the last 90 days, outages and planned updates; refreshes every 30 seconds.
v1.101.1 · 19 October 2026
- Resizing the player list on the right with the divider no longer flickers or jumps: the divider follows the mouse smoothly and compact rows spread evenly over the space.
v1.101 · 19 October 2026
- The Bluff and Hortlak table was redesigned: a core in the middle stays the same in every theme, and the pile, the asked rank and the claim sit only there. Around it each player's area is a trapezoid, and the current player's area is outlined with light. The walnut rim is gone; by default the table opens in the crimson from the middle of the Mezarpoly board, with a thin mist drifting over it.
- New shop section: Table themes. Night (dark galaxy, shooting stars), Northern Lights, Deep Sea, Fireflies, Magma, Neon Rain and Snowy Night; all animated, 400 Mezar Coins each. You see the table in that theme; the preview plays when you hover it.
- In Mezarpoly the middle of the Crimson Classic board comes alive: mist drifting along the floor and rising embers.
- Settings › Animated themes: turn it off to keep the table and board still. Themes are also still in potato mode, with reduce motion on and on weak devices.
- The Walnut Inlay and Gold Leaf table zones are no longer sold; those who bought them keep using them. The free Classic Baize zone is now called Plain: your area shows the table's theme.
v1.100 · 19 October 2026
- Every character was rebuilt on top of Slime: they all share the same body, the same eyes and the same smile; only hats and accessories differ. The body still takes the seat color, so everyone is easy to tell apart on the board. The Masked one is unchanged.
- Three new characters: Fortune Teller (lace headscarf, a cup of Turkish coffee), Tea Server (flat cap, tulip tea glasses on a tray) and Old-Town Tough (fedora, thin moustache, prayer beads). 300 Mezar Coins each.
- In the shop, Equip and buy buttons line up on every card; names line up too, with or without a rarity tag.
v1.99.6 · 19 October 2026
- The interface now uses one scale: font sizes, corner radii and color tones are the same on every screen; 40 slightly different font sizes became one 11-step scale and 42 corner radii became 5 steps.
- The first packet sent when you connect is smaller: two map previews that were never used are no longer sent.
v1.99.4 · 19 October 2026
- Switching categories in the shop (e.g. Deck backs, BLUFF! stamps) no longer makes the page jump; the side menu stays in place and the new category shows from the top.
v1.99.3 · 19 October 2026
- Every room for up to 8 players is now free for everyone: rooms of 5-8 players in Mezarpoly, Bluff and Hortlak and the 4v4 and 2v2v2v2 team modes no longer need any perk; guests can create them too.
v1.97 · 18 October 2026
- Reloading the page no longer flashes the home page; the tab you were on (Leaderboard, Shop, Profile, Community…) opens directly.
- The leaderboard is split into pages of 20 players; "My rank" takes you to your own page.
- The map workshop is now a card under Shop › Perks. The workshop has a live board: the city you're typing glows in its spot on the board with its group and price, and clicking a tile jumps to its box. Invalid characters and duplicate names are flagged instantly, "Fill with example" brings a different example each time (My Block, My School, Fairyland…), and you can create a room with your saved map in one click.
- Bluff and Hortlak: when your turn starts or the buttons change, the table no longer jumps; it shrinks and grows smoothly. In Bluff, revealed cards really flip over: first the thrower's card back, then the face.
- A new end screen for Bluff and Hortlak: the winner's victory animation (if they bought one), a podium and a big "Back to lobby" button. Everyone at the table can now send the room back to the lobby after 3 seconds.
- A full-screen button in Mezarpoly (like F11).
- In 8-player games you can press and drag to shrink the player list on the right; rows get compact as it narrows, making room for the heat map. Double-click to reset.
v1.95 · 18 October 2026
- The Mezar Café table (Bluff and Hortlak) is now rectangular on computers and wide screens: a 16:10 green baize, players around the table, more room in the middle. Phones and portrait tablets keep the square table. Prefer the square table? Add ?masa=kare to the address (your device remembers it); ?masa=dikdortgen brings the rectangle back.
v1.93 · 18 October 2026
- The game opens faster and uses less battery on phones while you play.
v1.92 · 18 October 2026
- The gift trade guard is now off by default in new rooms, so players can make gift trades freely. Hosts can turn it on in the lobby settings; in ranked games it is always on.
v1.91 · 18 October 2026
- In team mode, if your team completes a colour group together (e.g. you own Izmir and Ankara, your teammate owns Istanbul), both of you can now build houses and hotels on it, on your teammate's city too. Whoever builds pays; the city and its rent stay with its owner, and only the owner can sell its buildings. An unimproved team-completed group earns double rent. Teammate bots build on the team's cities as well.
v1.90 · 18 October 2026
- If every human player in a game goes bankrupt or leaves (only bots remain), the game now ends right away: in Mezarpoly the richest bot wins, in the card games the one with the fewest cards. Results are recorded and the room closes 20 seconds after the results screen. Press "Back to lobby" within that time to keep the room.
- Rooms that close because nobody has been connected for 5 minutes no longer lose the game result (the game is finished and recorded first).
v1.87 · 17 October 2026
- A one-time short preferences card on the home page: if you haven't been asked yet, it asks whether you'd like news by email and whether you allow the statistics cookie. Both options are equal; "×" asks again after 7 days. You can change your choice any time in Profile → Privacy and Cookie settings.
v1.86 · 17 October 2026
- An optional "Statistics" choice was added to the cookie preferences: if you allow it, your visits are counted with a random number (the mz_vid cookie; never linked to your account or IP address, never shared, deleted after 13 months). If you don't, everything is counted as before, cookie-free and in aggregate. You can withdraw consent any time from Cookie settings. The privacy policy was updated accordingly (version 4).
- Players who play in English now get emails in English: an account's saved language now follows the language you actually play in (accounts created with Discord or Google included).
v1.85 · 17 October 2026
- Bluff and Hortlak now have their own pages (mezarpoly.fun/en/bluff-card-game and /en/hortlak-card-game, plus Turkish versions): rules, tips, how the bots play and FAQ. The "play" button there opens the home page with that game selected.
v1.84 · 17 October 2026
- Bluff bots were rewritten. Most of the plays they used to call "BLUFF!" on were actually true (only 8% of their calls caught a lie on normal) and they almost never lied themselves. Now they use everything a player could know: their own cards, what was claimed this round, revealed cards, who picked up which pile, how many cards of each rank were burned and who has been caught lying before.
- Calls depend on the pile size (easier on a small pile, only when confident on a big one), and players dumping their last cards get extra scrutiny. Bots also lie when it's believable. About 60% of hard bots' calls now catch a real lie, and they beat the old bots 3 to 1. Easy, normal and hard bots now really play differently.
v1.83 · 17 October 2026
- Fixed rare (purple) title badges sliding out of their cards in the profile showcase after a Mezarpoly game, dice overlapping names and the list overflowing sideways. Trails, dice effects, victory animations, stamps and calls now show their own icons.
- Items removed from the shop (e.g. old maps) no longer show up as raw codes like "board:cross" in the showcase.
v1.82 · 17 October 2026
- Fixed a bug that could stall Hortlak when a +2/+4 stack reached 8 cards.
v1.81 · 17 October 2026
- Holding the phone sideways made the Bluff and Hortlak table almost disappear (your hand and buttons took up the screen). On short landscape screens the table now sits full-height on the left with your hand and buttons on the right.
- Fixed oversized title badges in the profile showcase and emotes wrapping on phones.
v1.80 · 17 October 2026
- 13 new achievements. Bluff: Poker Face, Flawless Liar (lie and win without ever being caught), Lie Hunter (catch 3 lies in a game), Bluff Master. Hortlak: Summoner, Wide Awake (catch someone who didn't call HORTLAK!), Curse Chain (push a +2/+4 stack to 8), Back from the Grave (win after holding 12 cards), Lord of Hortlak. Plus Café Regular, Unstoppable (3 wins in a row), Sleepless and Full Table.
- Bluff and Hortlak games now also unlock the general achievements (First Steps, First Victory, Regular…); before, only Mezarpoly counted.
- The profile's "Showcase" editor was rebuilt: six numbered slots show exactly how your showcase looks to others, cosmetics are listed with their own art (character, map, dice, title badge, card back, table zone…), can be filtered by type and auto-filled in one tap. Founder cosmetics can be showcased too.
- The public profile now names the new cosmetic types (card back, stamp, call, table zone) properly.
v1.79 · 17 October 2026
- Bluff and Hortlak are now played on a square café table: the walnut-framed table is split into one triangle per player (four triangles for 2–4 players, eight equal ones for 5–8). Opponents sit at the table edge; a dashed ring circles the current player's triangle and a caught liar's triangle flashes red.
- New "Table zones" section in the shop (9 designs, Classic Baize free): Burgundy Velvet, Night Stars, Amber Leather, Graveyard Mist, Nebula, Black Marble, Walnut Inlay and Gold Leaf. The zone you equip covers your triangle of the table for everyone to see.
- Fixed the Founder title badge showing up empty on the Mezarpoly right panel.
v1.78 · 17 October 2026
- The first Mezar Café cosmetics are here. Card backs (8 designs, one free): at the Bluff and Hortlak table everyone sees your deck on the cards in front of you, on flying cards and in the middle pile; cards you throw onto the pile keep your deck's back.
- BLUFF! stamps (Ink, Neon, Flame, Wax Seal): when you catch a lie your stamp slams onto the table with its sound. HORTLAK! calls (Ghost Wail, Lightning, Hand from the Grave): burst over the table when you call your last card. New Café section in the shop; tap the previews to try them.
- Settings got a "Stamp and call sounds" switch: when off, the effects play silently and other sounds stay on. The card table's top bar now has a Settings button.
v1.77 · 17 October 2026
- In Bluff and Hortlak your own card count is always visible: in a gold chip next to your name and at the top-right corner of your hand. It ticks green when you play cards and red when you pick up the pile.
v1.76 · 17 October 2026
- In Mezarpoly the player's title no longer hides inside the property line on the right panel: it shows as a badge under the name, coloured by rarity. Common titles are silver, rare ones purple, legendary ones (400+ coins) shimmering gold, Founder black and gold.
v1.75 · 17 October 2026
- With a big hand (e.g. 50+ cards in two-deck Bluff), cards no longer spill off screen or become impossible to pick: a hand that doesn't fit one row is laid out in 2–3 overlapping rows, every card's corner stays visible and tappable. Same on phones.
v1.74 · 17 October 2026
- Bluff and Hortlak no longer stutter as the card count grows: the pile, opponents' fans and flying cards use a lightweight card back, and costly shadow filters on cards were removed. The number of on-screen elements was halved.
v1.73 · 17 October 2026
- Google sign-in: if someone without an account taps "Continue with Google", an account is created and they're signed in automatically; the same person coming back gets the same account, and an existing account with the same email is linked. Discord sign-in works the same way.
- Google blocks sign-in inside the built-in browsers of apps like Instagram, TikTok and Facebook. Instead of failing silently there, you now see an "Open the page in Chrome or Safari" notice with a copy-link button.
v1.72 · 17 October 2026
- In Bluff the middle pile now really grows as cards pile up: it looks like a messy, rising stack, and the card count badge stays on top.
- The small text under the called rank (Ace, Jack, player name) was removed; the box shows only the rank.
- In Hortlak, the arrowheads on the spinning direction ring no longer disappear, and they point the right way when the order reverses.
- On narrow screens the deck info in the table's top bar no longer slides under the buttons.
v1.71 · 17 October 2026
- On the home page game picker (Mezarpoly, Bluff, Hortlak), the art, game name and description are now centered.
v1.70 · 17 October 2026
- Bluff rules now match how it's played at the table: the round leader names the rank they're playing (e.g. three 7s) and everyone plays that rank until the round ends; the called rank no longer changes after every play.
- There's a Pass button: if you don't have the rank or don't want to lie, pass. If everyone passes after the last play, the pile is burned (out of play) and the last player to play leads the next round.
- Telling the truth now pays off: if someone calls BLUFF! and your cards were true, the challenger takes the pile and you lead the next round. If a lie is caught, the liar takes the pile and the challenger leads.
- The table shows how many decks and cards are in play; Bluff can use 1 or 2 decks (52 or 104 cards), with 2 recommended for 6+ players. Burned cards are counted too.
- The redundant small number under the called rank was removed.
- Shop fixed: on phones the categories scroll in a single row again, on desktop the side menu no longer overflows and scrolls on its own when long. On mid-sized windows the top menu no longer slides under the logo.
v1.69 · 17 October 2026
- Gift trade protection: a trade can't go through if one side gets back less than a quarter of what it gives. Handing all your property to a friend for free (or for ₺1) right before going bankrupt is no longer possible; normal deals like overpaying to complete a set (up to about 3x) are still fine.
- It's a room setting and on by default; the host can turn it off in a friends' room, and it's always on in ranked games. In team mode, gifts between teammates are allowed.
- The trade window shows a "Gift trade: can't be sent" warning before you send, so you know what will be rejected; mortgaged properties count at half value.
v1.68 · 17 October 2026
- The Bluff and Hortlak tables were redesigned from scratch: an oval café table with a wooden rim, and opponents seated around it, each with a fan of face-down cards and a countdown ring when it's their turn.
- Your cards sit in a curved fan; played cards fly from the player to the table and drawn cards fly from the deck to the player. A "YOUR TURN" banner shows when it's your move.
- Chat bubbles appear above whoever is talking; chat and game history live in a panel that slides in from the right, with an unread count. Tap "?" at the table to read the rules any time.
- In Hortlak, a "CATCH!" button appears on the seat of a player who forgot to call HORTLAK!.
- In Mezarpoly, tap the Go tile to see how much you'd get for passing it: the salary plus the comeback bonus for players behind, for everyone at the table.
- The music on/off button is back on the main menu. When the open rooms list grows, the text at the bottom of the home page no longer overlaps the colored strip, and the "Your game is open in another tab" notice can be closed with ×.
- Fix: a dice roll made while the server was updating could show on screen and then be undone. Now the server stops taking moves the moment an update starts and saves the game as it is; buttons pressed while disconnected show a "reconnecting" notice.
v1.67 · 16 October 2026
- Mezarpoly is now Mezar Café: pick your game on the home page and play with the same account, coins and friends. Two new card games are here: Bluff and Hortlak.
- Bluff: ranks are called in order, A, 2, 3 … King; you play cards face down and claim they're the called rank. Anyone who doesn't believe it calls "BLUFF!" and the cards are flipped: if it was a lie the player takes the pile, if it was true the challenger does. First to empty their hand wins.
- Hortlak: match a color or number. Into the Grave, Turn Back, Shovel +2, Curse +4, the color-picking Ghost and our own Resurrection card (replays one of the last 3 discarded cards). Call HORTLAK! when you're down to one card, or get caught and draw 2.
- We drew every card ourselves: the Mezar Deck's face cards are Mezarpoly characters, and Hortlak cards have tombstone windows. Colorblind mode makes the Hortlak color patterns stand out.
- In card games everyone sees only their own hand; opponents' cards are never sent to your browser. Bots, spectating, chat and the end-of-game Mezar Coin reward all work in card games too.
- The shop has a new layout: sections sit in a grouped menu on the left on desktop and in a single scrolling row on phones; items show two per row on phones, and rarity shows in the border color. If you're short on coins, the price button takes you straight to the Mezar Coin packs.
- Mezar Coin pack prices have been updated (about 25% higher). Coins you already bought and items you own stay exactly as they are.
v1.66 · 16 October 2026
- There's a new optional box when signing up: tick it if you'd like emails about new features, events and discounts. It's unticked by default; if you leave it, you won't get offer emails.
- Profile → Privacy now has a "News and offer emails" switch you can flip any time. Every email also has a one-click unsubscribe link.
v1.65 · 16 October 2026
- Lobby seats are cleaner: a small gold crown next to the owner's name, and the title and level below in plain text (e.g. "Founder · Lv 12"). Ready state is a single icon at the far right of every row: a green tick or three waiting dots.
- The owner's "make owner" and "kick" buttons no longer sit on every row; they open from the ⋯ menu next to the player, so kicking someone by accident is harder.
v1.64 · 16 October 2026
- The player list in the lobby got a new layout: each seat shows the name on top and the title or "Room owner / Guest / bot" below in small text. The owner's crown and the level badge sit on the character; "Ready" has a green tick, waiting players show three dots, and the badges line up.
- Empty seats and the "Add bot" / "Invite link" buttons are smaller with icons, so the lobby looks less crowded.
v1.63 · 16 October 2026
- The trade badge now shows up during the trade: as soon as a player opens the trade window, before the offer is even sent, everyone sees they are preparing an offer. Bots also take a few seconds to think about an offer, so the badge no longer flashes by.
- The trade badge was redrawn in the game's style: instead of arrows, a small title deed (striped in the player's colour) and a gold ₺ coin swap places. A dashed ring turns around the player preparing an offer, and the player considering an offer flips the deed while the coin bounces.
v1.62 · 16 October 2026
- The player list now shows who everyone is waiting for and why: players in a trade get a ⇄ badge, the one considering an offer wobbles with a purple badge, and z z z rises above away (AFK) or disconnected players.
- On big maps the destination square after a roll was highlighted wrongly (the board was assumed to have 40 squares); the right square now lights up. The square info bubble and the go-to-jail animation were also fixed for the 48-square board.
- Big map balance: in 6-player big map games properties got scattered so nobody could complete a region and the game never ended. Bots now offer trades to gather scattered regions; big map games run a bit longer than the classic map but always finish.
- Items you own now come first in every shop tab; the rest stay sorted by rarity.
- Every dropdown on the site (shop filter, the "To" picker in private messages) uses the game's own design instead of the browser's white list.
- In the lobby the "Founder" title looked like an empty grey box; it now reads as a gold badge.
v1.61 · 16 October 2026
- The shop is now sorted by rarity in every tab: common first, then rare, with legendary items at the bottom. The sort buttons are gone; a single "Show" filter picks all, owned or not owned items.
- The Rare and Legendary tags sometimes covered dice and other items; they now sit just above the item name.
- The Frog Prince character was removed from the shop because it didn't fit the game's style.
- The tutorial now starts on its own only for newly created accounts. First-time guests are asked "Want a quick tour?" first; say no and you won't be asked again, and you can open it any time from Settings.
v1.60 · 15 October 2026
- Discount codes in the shop: enter your code when buying Mezar Coin and the reduced price shows on the packs right away. Codes also work on the Stripe payment page.
- Character preview: tap a character in the shop to see it in all 10 in-game colors, on the board and in the player list.
- 5 new characters: Chef, Detective, Cowboy, Panda and Frog Prince.
- New cosmetics: Cherry Blossom, Ember and Galaxy name colors; Sakura, Pixel and Galaxy frames; Snowflake, Autumn Leaf and Music Note trails; Mint, Ocean and Galaxy dice; Party and Animal emote packs.
v1.59.1 · 14 October 2026
- Glowing name colors (Violet, Neon, Gold) were cut off in a hard box on the leaderboard, in the lobby and in Community; the glow now fades smoothly around the name and is a little softer.
v1.59 · 14 October 2026
- Map workshop: make your own map! Name the map, 22 cities in 8 regions, 4 transport spaces and 2 utilities. Shop → Maps → "Make your own map".
- A new map costs 300 Mezar Coin; editing is free, up to 5 maps. The layout and prices match the standard map, so the game stays fair. Preview the board before you create it.
- Pick your map in the lobby's Map tab when you host; everyone in the room plays on it and sees its name in the lobby and in Community. Inappropriate names are rejected.
v1.58 · 14 October 2026
- Two big maps: World Tour (28 cities from 8 countries) and Grand Turkey (28 provinces from 8 regions). 48 spaces instead of the standard 40: 11 per side, 4 airports, 2 utilities, 4 Chance and 4 Chest.
- Games on big maps are longer and more strategic: regions have 3-4 cities and prices climb from ₺60 to ₺420. Ideal for 6-8 player rooms. 500 Mezar Coin in the shop.
- The board, heat map, end-of-game timelapse and the shop/lobby previews now draw boards of any size; the "Visit jail" and "Go on vacation" cards land on the right corner on big maps too.
v1.57 · 13 October 2026
- A tutorial for new players: first-time guests and new accounts that have not played yet get a short tour on the home page, showing Play now, creating a room, joining with a code, Community, Ranked, the Shop, the daily reward and the menu.
- Your first lobby gets a lobby tour (players, adding bots, inviting, character and color, room settings, starting) and your first game a game-screen tour (dice, board, players, trading, chat). The game tour never pauses the game; you can roll while it is open.
- Skip closes all tours at any step; move with Next/Back or the arrow keys. Reopen it any time with Settings → "Show the tutorial again". Works on phones and in English too.
v1.56 · 13 October 2026
- New Ranked tab: press "Find ranked match" to join the queue and get matched automatically with players near your rating. When a match is found the room is created and the game starts by itself; there is no host and nobody picks settings.
- The same game for everyone: the Crimson Classic map, ₺1500 start, auctions, vacation pool, even building, 60 s moves, the standard deck; no bots or guests, up to 4 players. Later seats get a small starting bonus (+₺50/+₺100/+₺150).
- A 4-player match is searched first; if none is found it starts with 3 after 40 s and with 2 after 90 s. The rating range widens while you wait. Accounts on the same internet connection are never put in the same match.
- You can browse other pages while searching: a timer appears in the menu and a "Searching ranked match · Cancel" bar at the bottom. The tab shows your tier, rating, the fixed rules and the league top 10.
- The "Ranked" switch in lobby settings was removed: league rating only changes in matches played through Ranked matchmaking.
- Leaderboards show players' cosmetics: name colour, profile frame (around the row) and title.
v1.55.1 · 13 October 2026
- The Europe map is readable: since every city is a different country, the flags did not show which cities share a district. The band now uses the district colour and the flag sits on it as a small badge.
- Long city names (Budapest, Amsterdam…) always fit the card, and names are refitted if the font loads late.
v1.55 · 13 October 2026
- Maps are easier to read: on themed maps district colours are no longer muted but shown as a vivid striped band (like a flag); the Turkey map shows licence-plate numbers on the band. City names are larger, and the tiring glow on owned spaces was replaced by a clean border.
- Four duplicate or seasonal maps were removed: Midnight Blue and Emerald (colour copies of Crimson Classic), Winter Tale and Summer Holiday. 14 maps remain.
v1.54.1 · 13 October 2026
- The payment method logos in the shop (Visa, Mastercard, American Express, Apple Pay, Google Pay, Stripe) now use the brands' original artwork.
v1.54 · 13 October 2026
- New Community tab: see public lobbies and live games in one place. Each room shows the map, host, players (bots labelled), free seats, ranked/team/quick mode, card pack and time limit; join or watch in one click. The list refreshes itself; online players and live games are counted at the top. No account needed.
- Hidden rooms (the default) are not listed; rooms with "Hidden room" turned off appear.
- The shop now shows the accepted payment methods: Visa, Mastercard, American Express, Apple Pay and Google Pay (secure payment via Stripe).
v1.53.1 · 13 October 2026
- Old room invite links no longer work: if the room has closed, the link opens the home page with a "room has closed" notice instead of the invite card. Link previews (Discord/WhatsApp) no longer show an invite for closed rooms.
- A closed room's code is not reused for a week, so an old link never lands in someone else's room.
v1.53 · 13 October 2026
- Private chat: pick a player in the new "To" selector in the game chat to write to them only. Only you and they see the message; other players and spectators do not. Private messages are purple with a lock; click a player's name to reply privately.
- Private messages come back after a reload or reconnect and are cleared when the game ends and the room returns to the lobby. The profanity filter applies to them too.
v1.52 · 13 October 2026
- Game inflation: rewards and penalties on Chance and Treasure cards grow as the game goes on (×2 from round 21, ×3 from round 41, up to ×4); the card shows the current amount and multiplier.
- Airport rent grows at the same rate: airports are worth much more in long games; the airport card shows the current rent. Bots value airports accordingly.
- The current inflation multiplier is shown at the top of the game screen.
- 8 new cards in the standard Chance and Treasure decks: per-airport bonus/maintenance, per-property tax/rent increase, budget flight (go to the nearest airport rent-free), lottery, birthday.
- 5 new cards in each of the Natural Disasters, Great Heist and Gambler packs (21 cards per pack). Gambler bets are now fair (equal win and loss).
- Comeback cards (solidarity fund, take from the richest, wealth tax) deliberately do not grow; otherwise players near bankruptcy kept being rescued and games never ended.
- The "Jackpot!" card appeared in Turkish in the English interface; translated.
v1.51.3 · 13 October 2026
- On phones, pages such as FAQ, Maps and How to play overflowed sideways (the footer links did not wrap); fixed.
- On phones the "Feedback" and "Music" menu items showed only an icon; their labels are back.
- On phones the profile tabs (Security, Privacy, Orders) were off-screen; the tabs now wrap so all are visible.
- The ranked room description appeared in Turkish in the English interface; translated.
v1.51.2 · 13 October 2026
- The in-game Settings window did not scroll on short screens, so the "Save" button could not be reached; it now scrolls.
- Fixed the in-game Settings window showing centred, upper-case descriptions; it now looks the same as on the home page.
- "Force dark mode" extensions such as Dark Reader no longer repaint the site (it is already dark; colours were getting broken).
- The airport card now correctly shows how many airports the owner has and how much landing there costs (it always showed 0 / nothing); the current row of the rent table is highlighted.
v1.51 · 10 October 2026
- The phone game screen was reworked: the 4 top buttons are aligned and equal-sized; the "Your turn" banner, turn card, timer, roll button and the history in the middle of the board are smaller and no longer cover the board.
- On phones the auction, trade and game-over windows are full-screen and scrollable; fixed auction bid buttons being cut off.
- In team mode the end-of-game replay names the winning team.
- On phones the lobby's "Start game" / "Ready" button stays fixed at the bottom; no need to scroll past the long settings list.
- If it becomes your turn while you are scrolled down on a phone, a "Roll" / "End turn" button appears at the bottom.
- On a phone held sideways the board fits the screen height and players/panels scroll beside it.
- Team mode shows a team summary in game: each team's total wealth and remaining players, with the leading team highlighted.
- Shared profile links (mezarpoly.fun/u/name) now open (fixed the "Page not found" error).
- The disconnect during server updates dropped from ~20 seconds to 1-2 seconds.
v1.50 · 10 October 2026
- In team mode everyone can pick their team directly with A / B (C / D) buttons; everyone on a team shares one colour and teams have different colours.
- Fixed the lobby seat row: team buttons moved under the name, the kick (×) and Ready indicators no longer shift and names are no longer cut off.
- The lobby chat scrolls at a fixed height; the Ready / Start button no longer moves down as messages pile up.
- Returning to the lobby after a game clears the old chat.
v1.49 · 9 October 2026
- White and grey were removed from the player colours (they blended into the board and made players hard to tell apart); 10 distinct colours remain.
v1.48 · 9 October 2026
- A lobby with only bots left (no connected player) now dissolves by itself within 10 seconds (it used to take 25 s); a finished game's room with nobody left closes within a minute.
v1.47 · 9 October 2026
- Fixed the board highlight getting stuck when a trade ends while you are hovering over it in the Trades panel.
v1.46 · 8 October 2026
- Jail cards no longer count as properties: the player row and the "My properties" tab only count real properties, and the jail card is shown separately.
- The "Auction" button now asks "Are you sure?" on the first press and starts the auction on the second (prevents accidental presses).
- A tiny notification sound plays when another player sends a chat message.
v1.45 · 8 October 2026
- If the player whose turn it is doesn't roll for a long time, the timer runs twice as fast (the counter flashes orange) and returns to normal speed once they start playing.
- Hovering a property in the Trades card on the right highlights only that tile on the board.
- Fixed two separate "counter offer" notifications appearing at once.
v1.44 · 8 October 2026
- The tile you are about to land on glows in the player's colour after a dice roll until the move finishes.
- Your pawn grows slightly on your turn, so you can easily see where you are before playing.
- The heatmap has a category filter: All, Buyable and Unbuyable (Chance, Chest, Tax, Start, Jail and similar tiles).
v1.43 · 8 October 2026
- Protection against farming points/wins with multiple accounts: accounts playing from the same network, and the same two accounts beyond 4 games in 24 hours, no longer earn league or leaderboard points. Ranked games require a verified email.
v1.42 · 8 October 2026
- When you pay or receive money, the amount now appears briefly right next to the balance in the player list on the right (e.g. −₺120 / +₺200) instead of a separate notification.
- Doubled-rent payments (double-rent card, doubled rent income) show a ×2 tag next to the amount.
- Status badges on player rows (2× rent, no rent, can't collect) are no longer clipped.
v1.41 · 8 October 2026
- Fixed the connect/disconnect loop when the same account was open in several tabs. If your game is open in another tab, the new tab notices and offers "Move it here"; the tab that lost the seat no longer tries to grab it back.
- The "more" badge on Mezar Coin packs in the shop is now readable instead of being clipped.
v1.40 · 8 October 2026
- The "End turn" button now flashes clearly when it's your turn and you can end it.
- If it's your turn and you stay idle for a while (after 12 s, then every 25 s) a small reminder sound plays.
- Clicking an airport now shows the rent table based on how many airports are owned and what a visitor to this tile pays.
- The in-game Trades panel only shows open offers; finished trades live in the Trade history tab.
v1.39 · 8 October 2026
- The Invite/Chat panel in the lobby is wider with more breathing room; the code, button and chat no longer look cramped.
v1.38 · 8 October 2026
- The league is here! Create a ranked room to earn league rating: Bronze, Silver, Gold, Platinum, Diamond and Grave Master tiers. Your tier is set after your first 3 ranked games.
- Ranked rooms use fixed rules (no bots, up to 4 signed-in players); players later in the turn order get a small starting cash bonus. Beating a stronger opponent earns more points.
- Added a League tab to the leaderboard, tier badges on profiles and the rating change at the end of a game.
v1.37 · 8 October 2026
- Players who are behind now pay less rent: the lower your wealth rank, the more your rent is reduced (up to 15%; the leader pays in full). Comebacks are easier without games dragging on.
v1.36 · 8 October 2026
- Comeback balance: trailing players can now recover. Passing Go pays an extra bonus the lower your wealth rank (last place +₺250, leader +₺0).
- New rank-aware cards in the Chance/Community decks: Solidarity fund (cash + double rent income for those behind), Wealth tax (only the richest pays), Comeback chance (trailing players take from the leader).
- The Gambler pack's overly generous payouts were trimmed (Jackpot ₺350→₺200, Lottery max ₺350).
v1.35 · 8 October 2026
- The "+% more" labels on Mezar Coin packs in the shop are now calculated from the real prices in your currency (the old fixed labels understated the real difference and were inconsistent between currencies).
v1.34 · 8 October 2026
- The Founder tag on profiles is now a readable gold badge (it used to be invisible); the Recent games card matches the invite card's height and scrolls.
v1.33 · 8 October 2026
- Profile banner fixes: the hard line at the bottom of the banner is gone (smooth fade); in the Appearance tab the banner, accent colour and about text preview live in the header before you save.
v1.32 · 8 October 2026
- Profile polish: patterned banners, actions on the cover (wallet, copy link, how it looks to others), a level progress bar, a "Complete your profile" card, play time as a stat tile instead of a big card; the tab bar stays on top while scrolling.
v1.31 · 7 October 2026
- Profiles revamped: public profiles now have a banner, about text, showcase, achievements, collection (cosmetics) and recent matches tabs.
- Customize your own profile: banner and accent colour, about text, pin achievements and cosmetics to a showcase, choose which sections everyone can see.
- The profile page is split into sections: Overview, Appearance, Achievements, Security, Privacy, Orders. Display name and password are in separate cards.
- Fixed names being centered in the profile header; added Updates to the phone menu; every update now has a version number.
v1.30 · 6 October 2026
- Room invite links show as a card with room info (players, map) in Discord/WhatsApp/Telegram.
v1.29 · 6 October 2026
- Map thumbnails in the shop also load after a refresh; every character takes your chosen colour and uses the new soft-shadow artwork.
v1.28 · 6 October 2026
- Quick sell now downgrades buildings first; the Trades card scrolls; end-of-game GIF in 2x resolution with a small file; our own icon set instead of emoji.
v1.26 · 6 October 2026
- All characters share one style ('slime in costume'): Ghost, Cat, Astronaut, Ninja, Alien, Mummy, Tabby, Robot, Iron Baron, Shadow and Merchant redrawn; Wizard and Ninja fixed; the Masked one is unchanged.
v1.25 · 6 October 2026
- Achievements redesigned (categories, progress, filter); softer character shadows; changing language keeps you on your page; updates with full history.
v1.24 · 6 October 2026
- 14-day withdrawal/refund for orders with no coin spent (Profile → My orders); privacy policy updated.
v1.23 · 6 October 2026
- 6 new shop characters (Wizard, Jester, Viking, Ninja, Alien, Mummy); every bot has its own pawn; lobby settings fit on one screen; our own dropdown; a short sound instead of a pop-up on payments.
v1.22 · 6 October 2026
- Effects engine v3: effects render on a separate thread (60 fps target); redesigned victory animations (ghost parade, fireworks, gold, hearts, snow, crown); Updates page.
v1.21 · 6 October 2026
- Trades 2 interface; the region card opens over the clicked tile; new end-of-game menu; Potato mode; player names in their colour; shop effect previews loop; refresh keeps your tab.
v1.20 · 6 October 2026
- Trades 2: counter-offer bargaining, trade blocking and region locking, trade history, smart Quick sell.
v1.19 · 6 October 2026
- Effects engine rewritten, an Effect quality setting; option to hide bot chat; the lobby opens on the Rules tab.
v1.17 · 5 October 2026
- Friend invite system (+20/+10 Mezar Coins); a cookie-free visit counter.
v1.16 · 5 October 2026
- Sort the shop by rarity; theme-specific tile icons and colours on themed maps; Map / Rules tabs in the lobby.
v1.15 · 5 October 2026
- Hamburger menu on phones, an in-game icon bar, silhouette frames, canvas dice/victory effects; a simpler top menu.
v1.14 · 4 October 2026
- End-of-game time-lapse and GIF download.
v1.13 · 4 October 2026
- Daily rewards, 14 achievements, turn notifications (web push); cosmetics: victory animations, dice effects, profile frames, emote packs, Winter Tale and Summer Holiday maps.
v1.12 · 4 October 2026
- Team mode (2v2, 3v3, 4v4, 2v2v2v2), quick mode and spectator mode.
v1.11 · 4 October 2026
- Feedback button, profanity filter, colour-blind mode, reduce motion, bot difficulty levels, installable app (PWA).
v1.10 · 4 October 2026
- Match length capped at 2 hours; page jitter when switching menus fixed; new versions load without ctrl+shift+r; info pages.
v1.9 · 3 October 2026
- Smooth walking animation, toon dice, softer sounds, heat map and a My properties tab; bug hunt: negative cash and auction/trade clashes fixed.
v1.8 · 3 October 2026
- English interface, currency by country, English emails and info pages.
v1.7 · 3 October 2026
- Admin panel, new email design, 16 new titles, characters taking your chosen colour.
v1.6 · 3 October 2026
- Phone support: board on top, compact player panel, touch targets; music and menu fixes.
v1.5 · 3 October 2026
- Double-dice re-roll, 8-player rooms, wealth-based tax, economy balance, the trade interface, add-on packs (custom Chance cards), profile picture.
v1.4 · 2 October 2026
- Friends, room lock, disposable-email blocking, shimmering names, founder-only Ghost and Masked characters, public profiles with live play time.
v1.3 · 2 October 2026
- 8 new maps (Japan, USA, Italy, Space, Pirates, Graveyard, Game World, Food Tour), paid pawns, dice/title/name colour/effects, the ghost logo.
v1.2 · 2 October 2026
- The mezarpoly.fun domain, legal page, Mezar Coin purchases, cookie consent, new maps (Istanbul, Europe), special tiles, house/hotel visuals.
v1.1 · 2 October 2026
- Accounts (email, Discord, Google), shop, leaderboard, profile, data export and account deletion.
v1.0 · 2 October 2026
- Mezarpoly goes live: a server-authoritative multiplayer property game with lobby, bots and chat.